Outsoftware

Outsoftware · Digital preservation · 2016–present

The collection preserves original media and their copy protection. Supplied backup copies are also used to document the software and are identified in the screenshot captions.

Digital preservation / SAM Coupé

spiele b

spiele b for SAM Coupé. One preserved file in DSK format, from the digital preservation collection started in 2016. Names recorded on the medium include autoload, BEARMIX, all++, BOMBARDMNT, moves.

spiele b — Original screen in the emulator
Original screen in the emulator · SimCoupe 1.2.17
Source: spiele b.dsk

spiele b.dsk

Download unavailable. Copyrighted material: redistribution permission for this file has not been verified.

Platform
SAM Coupé
SHA-256
856c319c66d2492f00405a90f3934559147d4dfd6edb64eba2b3b5a140e67f2a
File timestamp
2004-09-19T09:18:00

Timestamp stored in the original ZIP; timezone unspecified. It does not certify the dump acquisition date.

Media contents (78)
MGT / SAMDOS
Original nameTypeByte
autoloadSAM CODE≤ 6.120
BEARMIXSAM BASIC≤ 7.140
all++SAM CODE≤ 13.770
BOMBARDMNTSAM BASIC≤ 3.570
movesSAM CODE≤ 510
bomb.datSAM CODE≤ 1.530
pl1+2SAM string array≤ 1.530
bombcodeSAM CODE≤ 2.550
game .bmbSAM CODE≤ 24.990
decompSAM CODE≤ 510
title .CMPSAM CODE≤ 18.870
menu .CMPSAM CODE≤ 10.710
BATTLSHIPSSAM BASIC≤ 10.200
G_b-shipsSAM CODE≤ 510
S_b-shipsSAM SCREEN$≤ 24.990
BATTLESHIPSAM BASIC≤ 24.990
battleudgsSAM CODE≤ 510
BLITZKRIEGSAM BASIC≤ 6.120
BATTLESH.2SAM BASIC≤ 13.770
BUGGYSAM BASIC≤ 20.400
futureSAM CODE≤ 1.530
BIPSAM BASIC≤ 11.730
BIP FONTSAM CODE≤ 1.530
BEET.MANIASAM BASIC≤ 1.530
beetlmaniaSAM BASIC≤ 10.200
instructioSAM BASIC≤ 3.570
contestcSAM CODE≤ 510
beetleSAM BASIC≤ 1.530
beetle$SAM SCREEN$≤ 24.990
beetle1SAM CODE≤ 1.020
beetle2SAM CODE≤ 1.530
beetle3SAM CODE≤ 2.040
beetle4SAM CODE≤ 18.870
beetle5SAM CODE≤ 11.220
beetle6SAM CODE≤ 3.570
sol_gfxSAM string array≤ 1.020
mdriverSAM CODE≤ 510
BANZ.SOLITSAM BASIC≤ 7.650
blob.gSAM CODE≤ 45.390
BLOBSAM BASIC≤ 1.020
blob.mSAM CODE≤ 7.140
BOMB.CODESAM CODE≤ 36.210
BOMB.SCRFXSAM CODE≤ 510
BOMB.TUNESAM CODE≤ 3.570
BOMB!SAM BASIC≤ 3.060
BONG!SAM BASIC≤ 15.300
BUBSAM BASIC≤ 17.850
bub.scrSAM CODE≤ 24.990
drumSAM CODE≤ 2.040
BREAKOUTSAM BASIC≤ 1.020
break outSAM CODE≤ 23.970
BUNJ WOBL1SAM BASIC≤ 6.630
line.mSAM CODE≤ 3.570
BOGGLESAM BASIC≤ 1.530
boggle.basSAM BASIC≤ 15.300
bogglecodeSAM CODE≤ 28.050
BOMBERSAM BASIC≤ 5.610
cestinaSAM CODE≤ 1.530
sprite.sprSAM CODE≤ 510
BLOCKSSAM BASIC≤ 8.670
cubeSAM CODE≤ 2.550
BOMB ITSAM BASIC≤ 3.570
BUG FEVERSAM BASIC≤ 9.180
frgscrSAM CODE≤ 15.300
BUGS 2SAM BASIC≤ 7.140
BUG FONTSAM CODE≤ 1.530
BLASTAMACSAM BASIC≤ 12.240
SCAD.S1SAM CODE≤ 16.830
SCAD.S2SAM CODE≤ 4.080
gameSAM BASIC≤ 10.710
opt.$SAM CODE≤ 5.610
panelSAM SCREEN$≤ 24.990
show.drwSAM CODE≤ 31.620
BEE BOPPINSAM BASIC≤ 2.040
b-code1SAM CODE≤ 16.830
b-code2SAM CODE≤ 4.080
beeBop6SAM BASIC≤ 6.120
bee3.DRWSAM CODE≤ 51.000

Names are preserved as recorded on the medium. “≤” indicates allocated space, not the exact file length.