S.I.P. — Special Inter-Galactic Painter
Original game: RetroSouls Team / Denis Grachev.
Adattamento: 2026 by Outsoftware using ChatGPT & Codex

TIMEX EDITION — RELEASE
Use a Timex TS2068 with native ROM. Normal and TS Pico are two loading variants of one edition. Select the TAP with your machine/emulator native loading procedure. For TS Pico, copy SIP.TAP to SD, mount it and use your setup's native BASIC loading procedure. Do not add MEMDOCK. Keep the TAP mounted until loading finishes. BASIC starts at line1; credits and cover pauses are intentional.

CONTROLS
1: keyboard. O/P: follow platform edges. SPACE: jump toward another surface; release O/P for at least one update before jumping. Paint surfaces while avoiding enemies and spikes. Vertical screen wrapping during jumps is legal gameplay. At Game Over press a key, then1 at the menu. Original joystick options remain available; no new joystick qualification was performed.

BASIC
During the first credit pause, BREAK (CAPS SHIFT+SPACE) stops BASIC. LIST and line editing work. The verified restart path uses RUN with the tape still before COVER. After game takeover, cold start to return to BASIC; the original menu has no exit command.

RELEASE VERIFICATION
Unchanged revision03 TAPs. Both cold-load paths tested. Normal: level1 completed using ordinary keys, level2 loaded and movement/painting observed; natural life loss, Game Over and new game previously verified. Pico: actual native audio/video at100% speed on the exact same TAP. All10 maps and final engine branch retain original code/data. Separate CPU audit passed original10-map decompression, level progression and ending-to-menu contracts. Listed external-service stubs make this an engine/data audit, not a full campaign playthrough. Full campaign play, joysticks and physical machines were not tested in this qualification. Native tests use Timex emulation with original Pico firmware and explicit transport services.

One TAP plus IT/EN/ES instructions. Original rights remain with their respective authors.
