Shadows of Belial — original Retroworks game credits

Original idea, programming, design, map and FX: Francisco Javier Martínez de Pisón Ascacíbar (JPison).
Graphics, loading screen and sprites: Francisco Gómez Fuentes (Fransouls).
Cover, artwork and sprites: Francisco Javier Velasco Morales (Pagantipaco).
Music: Sebastián Abreu Mederos (Tacha); Juan Carlos Soriano (Mikomedes).
Beta testers: Sergio Ferredelo Caballero (Pomez666); Javier OrtizCarrasco (Spectrumero); Oscar Llamas Arcos (Hicks).
Technical support: Francisco Javier Peña (Utopian).
English translation review: Peter Jones (Spectrum Computing).
Original loading routine: Rafael Pardo (Spirax).

Source: https://retroworks.itch.io/shadows-of-belial , credits inspected for this package. No original game license grant inferred.

Native SAM/TS-Pico adaptation and BASIC presentation: 2026 Outsoftware using ChatGPT & Codex. Adaptation does not claim original game authorship or official endorsement. Inherited published TopoSIGLO native SAM template/input remains a distinct build component.

ZX0: Copyright(c)2021 Einar Saukas, BSD3-Clause; see tools/zx0/LICENSE and retained source notices.
SkoolKit10.1: separately obtained build-time assembler, not linked into the game.
Audio-model parsing inputs: ZEsarUX ay38912.c, Copyright(C)2013 Cesar Hernandez Bano, GPLv3-or-later (runtime/zesarux-main/src/LICENSE); SAASound SAAAmp.cpp, Copyright1998-2018 Dave Hooper (runtime/saasound/LICENCE). Source files unmodified; no emulator binary included.

This private F/H package retains original-game rights caveats; new SAM F is an explicit separate immutable profile. Frozen E is its reproducible source intermediate.
